There are also a number of Ferengi traders in sector space which the player can buy commodities from. Calling these allows the player and anyone near to the called ship to access bank, mail and exchange functions in sector space. To access functions such as bank and mail, each faction gains a comm ability early on in the game to call a freighter the Azura II, the Vov'wI or the Suliban Cell Ship. They are randomly spawning scanning nodes which grant the player Research and Development Materials. They mostly pertain to colonization efforts.Īt random points around sector space the player can encounter "Unknown Nebulas", "Unknown Comets", or "Abandoned Ships".
In addition to the current map assignments, Duty Officer Assignment Nodes, represented by nebulae or star clusters, give access to special assignments. This system still uses a version of sector blocks to decide what is shown on the "current map" screen for example one set of assignments shows across the old Sirius Sector Block, regardless of what sector you are in. The player's location within sector space determines which Duty Officer assignments are available. Click this map to see an outline of those areas. While sector blocks have been abolished, duty officer assignments in sector space still use a version of it to decide what assignments you see. This was removed due to it becoming irritating while navigating sector space. If they caught up to your ship it would trigger a combat map between your ship and the enemy NPC that caught you. In the early game, enemy ships in sector space would chase your ship if you were nearby. There are also Deep Space Encounters with small groups of enemies, which can be entered by up to five players. Various Red Alert missions are available in sector space, such as Tholian Red Alert, which when accepted will trigger a space queue event.
Alpha Quadrant: Leonard Nimoy & Kipleigh Brown.Upon entering an area of sector space for the first time (usually blocks of three sectors), players achieve an accolade and a short text about that area of space is narrated by one of several actors of Star Trek fame: These entry points allow access to persistent player hubs, such as Deep Space Nine, official missions and PvE queues. The primary role of sector space is to access star systems, starbases and other specific areas of space. The mission “Quark's Lucky Seven” unlocks a further Iconian gateway in the Gamma Quadrant, allowing direct travel from the Gamma Quadrant to either the Beta or Delta Quadrants, and vice versa.Ĭontent in sector space See also: List of Sectors and Systems The Delta Quadrant is only accessible via the Iconian gateway in the Jouret System (Beta Quadrant) and the Gamma Quadrant via the Bajoran wormhole (Alpha Quadrant). Due to their proximity, the playable zones of the Alpha and Beta Quadrants are directly connected and traversable by any player. The boundary lines past at 90 degree angles through the galactic core, and the boundary between the Alpha and Beta quadrants happens to pass through the Sol System. Voyager's route becomes playable after “Surface Tension”. Delta Quadrant - A zone covering the path of U.S.S.Gamma Quadrant - The home quadrant of the Dominion, accessible via the Bajoran Wormhole.Players in the DSC Starfleet faction have access to a reduced version of the Beta Quadrant in the 2250s (consisting of just 4 sectors around Vulcan) until they complete “Downfall” and progress to the 25th century.Players in the TOS Starfleet faction have access to a reduced version of the Beta Quadrant in the 23rd century (consisting of the Argelius Sector and it's adjoining sectors) until they complete “The Battle of Caleb IV” and progress to the 25th century.Beta Quadrant - First playable sector space and includes the core worlds of the Federation, Romulan and Klingon factions.Alpha Quadrant - Second playable sector space and contains Cardassian, Breen and Tzenkethi space as well as Deep Space Nine.The Milky Way is divided between four "quadrants" of equal size